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Exploring Auditory Cognition in Action Video Game Players

Exploring Auditory Cognition in Action Video Game Players

Introduction

In the quest to improve auditory processing, especially in challenging environments like noisy classrooms, speech-language pathologists (SLPs) are constantly seeking effective training paradigms. A recent study titled Auditory cognition and perception of action video game players (Stewart et al., 2020) offers intriguing insights into how action video games might influence auditory cognition. This blog post will explore the study's findings and discuss their potential implications for SLPs working with children.

Study Overview

The study investigated whether action video game players (AVGPs) exhibit enhanced auditory cognition compared to non-players (NPs). Researchers tested 80 participants using various auditory and visual tasks, including auditory reaction time and speech-in-noise tasks. While AVGPs showed superior performance in visual tasks, no significant auditory benefits were observed.

Key Findings

Implications for Speech-Language Pathologists

While the study did not find direct auditory benefits from action video game play, it raises important considerations for SLPs:

Encouraging Further Research

The study's findings suggest that further research is needed to explore how different types of games or auditory-focused training might benefit auditory cognition. SLPs can contribute to this research by experimenting with different training modalities and sharing their findings with the broader community.

Conclusion

While action video games may not directly enhance auditory cognition, they offer valuable insights into how different training modalities can be used to engage and motivate learners. By focusing on modality-specific training and leveraging the motivational aspects of gaming, SLPs can continue to improve outcomes for children with auditory processing challenges.

To read the original research paper, please follow this link: Auditory cognition and perception of action video game players.


Citation: Stewart, H. J., Martinez, J. L., Perdew, A., Green, C. S., & Moore, D. R. (2020). Auditory cognition and perception of action video game players. Scientific Reports, 10(1), 14410. https://doi.org/10.1038/s41598-020-71235-z
Marnee Brick, President, TinyEYE Therapy Services

Author's Note: Marnee Brick, TinyEYE President, and her team collaborate to create our blogs. They share their insights and expertise in the field of Speech-Language Pathology, Online Therapy Services and Academic Research.

Connect with Marnee on LinkedIn to stay updated on the latest in Speech-Language Pathology and Online Therapy Services.

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